On Audience Building and Crowdfunding.
Last Tuesday I launched an IndieGoGo campaign to raise some start up funds for Zero G Fighter. It is on going and you can view the details on the campaign website.
In addition to the campaign I recorded and shared my first game play video for Zero G Fighter.
I also added Zero G Fighter as a "concept" on Steam Greenlight. This is not a live Greenlight campaign but it is a good way to start engaging an audience and gauge interest.
Development Items Completed this Week:
- Swarm Missile ability has been added
- All Abilities charge and wait to be activated by the player
- Q, E, and R will activate the Beam Weapon, Energy Shield and Swarm Missiles respectively
- Skirmish mode now features randomized events
Dev items coming up:
- Game Pad Support
- Game Pad Options Menu